I"ve to be spent hrs searching the internet and also messing around with PMX editor and I quiet can"t number out exactly how to readjust a dress that has physics top top a base.

You are watching: How to add clothes to mmd models

I can readjust shirts and shorts fine because they don"t have physics, however I just can"t through a dress. I"ve looked at many tutorials ~ above YouTube however most of them usage PMD Editor or use garments without physics. Am i not claimed to usage PMX editor and also I"m an alleged to use PMD editor instead?

Whenever I relocate the dress, the joints/whatever don"t move with it. I select everything at the optimal so the the joints and also bones and stuff is selected, but then the joints native the base additionally move with it. In the product editor, i made the so that whatever is hidden except for the dress, however the joints indigenous the human body still show. Ns feel so dumb :(

Any aid is appreciated, sorry for the stupid question yet it just makes me feeling so stressed and also I feel favor I"ll never be able to figure that out


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Bri.chr

Oh! I obtained a trick because that that--

1) prior to you income the dress model-- choose all the joints, physics, and bones indigenous the model.

Dont select the vertex.

2)go come this

Window > Mov (object manipulation) > worth Tab

Put 30 in the center Box.

Make certain the Bones, physics, and also Joints that your design is selected

Then hit the

What that"ll perform is placed your version physics, bones, and Joints increase in the air.

To return it, you just have to pick all it is up in the air, put -30 in the center box. Then press

3) currently you can import your dress. The bones and physics and joints that the dress will certainly still stay normal. However now you can easily grab all of it withouth concerned you"ll grab a bone/joint/physic in the body :3

I hope this helped--


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Bri.chr

Heres what i average The Bones and stuff gain moved increase in the air.


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Bri.chr

Reply to: Bri.chr

Tho ns gotta warn you--

× You have to move the bones/joints/physics ago down come test her dress physics in transform view.

Or rather it"ll be a disaster of a glitch :joy: the a funny glitch tho.


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monii writer

Reply to: Bri.chr

Thanks therefore much!


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+* peachibean *+

I usually relocate the dress v the physics far from whereby the model would stand an initial and conserve that prior to opening the model and importing the dress that method it’s simpler for me to resize and etc.


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monii author

Thanks because that the reply! i will shot that once I gain home


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tiny Light Gaming

You have actually to choose the dress and it"s physics in ~ the very same time (before it"s on or over the base model)


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monii writer

Thanks because that the reply!


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